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Lost in Fantasia
Lost in Fantasia

When virtual reality takes over, it’s hard to tell the difference between what is real and what is a part of a game. Having all memories of life before The Game erased, Tack’s experience is altered when a glitch infiltrates her world. After her partner disappears, infected by the glitch, she is forced to find answers to the mysterious Game malfunction to determine if he is dead or alive.


Her home, partner, and game are seemingly destroyed. Glitched herself, Tack embarks on an adventure to unfamiliar and new worlds, including the largest Fantasy role-playing game, Fantasia. However, this glitch isn’t like anything else the Gaming world has experienced. With no one respawning and the Game’s Production team in a communication blackout, the lines between what is virtual and what is real are blurred even further. If Tack can’t stop the glitch, she risks more than just losing her partner forever—everything she knows and loves might disappear.

——————

Henry Fudders created the largest virtual reality game in the world, one that everyone experiences, whether they want to or not. The Game is praised for its adventure, creativity, and ability to blur the lines between reality and virtual reality. In less than one hundred years, the Game took over real life and built an experience indistinguishable from imagination—until a glitch began eating away at the core of Fudders’ creation.


Fudders is dead, and those who know what to do to stop the malfunction are not doing anything to fix it. Struggling to survive in a world outside her own, she uses her battle tactics to make allies and progress in her quest to protect the world from the glitch. However, when confronted with the answers she’s looking for, Tack is forced to choose between either saving the game or her newfound allies and partner.

Fatal Reset
Fatal Reset

Fighting is Tack’s way of life, and trust is a difficult concept when she’s programmed to expect betrayal. With new items and skills, Tack continues to battle against the Glitch, protecting the ones around her, including those in other games, and must allow others to fight with her, including new allies from Norse and Greek mythology.


Rebelling against her typical intuition and traits, Tack trusts in what she’s told. But when she is confronted with conflicting information regarding the Glitch, she is forced to choose who she trusts enough to fight with. If the only people who understand the Game aren’t giving straight answers, who can Tack trust to help her save the world?

——————

Virtual reality has become the only way of life, and no one can tell the difference between what is virtual and what is real. So when a glitch began destroying Tack’s reality, she stood up to save it. However, understanding that what you perceive as the real world is actually virtual is outside Tack’s realm of expertise.


“Friendships help bridge trust issues,” is what Olivia would say. Unfortunately, as the truth trickles down to Tack about the Glitch, it’s hard to determine who is telling the truth, and even harder to cross suspects off her list. As conflicting information is provided, Tack must decide who to trust. The only ones who can help her are those with hidden agendas. With Tack’s life on the line, which one of her allies will protect her?

A Broken Game
A Broken Game

Virtual reality is a fun escape for everyone… unless you’re forced to participate against your will. Unfortunately, a one-hundred-year-old grudge, failed virtual reality experiences, and corrupted microchips limit the Game’s ability to operate at its full potential. When the entire world thrives on augmented reality, how will it survive the destruction of the microchips that made it possible?

——————

As Tack travels through different worlds looking for revenge, lost in her own understanding of the Game, she struggles to protect her friends and herself. When Tack confronts the Creator, she must determine what is real, what is a lie, and if any of it matters while she is trying to survive.


After spending so much time in Fantasia, Tack believed friendship could solve everything… until she realized that not everyone that helps her is her friend. When Tack is confronted with the truth about the Glitch, Fudders, and the Creator, she realizes she’s been a pawn and must find her own way home.


Fresh on the feelings of betrayal, Tack must stop the Glitch before it takes over. But how can Tack stop a Glitch when others are helping it thrive? Are the upgrades Tack received from IT really helping her, or will she lose herself to the Glitch she’s fought so hard to defeat?


A Broken Game is book three of The Fantasia Series, a Sci-fi and Fantasy series composed of Lost in Fantasia, Fatal Reset, and A Broken Game.

Praise & Reviews

“A surprising and engaging Lit-RPG adventure set in a future where gaming was so evolved (or decadent, depending on your point of view) that humans were employed as avatars… kept me involved in both the game world and the mystery.” —Readers' Favorite


“I was fully enthralled from the first page.” —Early Reader Review


“The most fun I’ve had reading a book in a years. Chelsea Caslie seamlessly blends action, adventure, romance, drama, and fantasy in a whirlwind love letter to video games of all genres.” —Early Reader Review


“An exciting take on video-game genres and multiverse storytelling with lovable characters, fun banter, and pace that makes it impossible to put down.” —Early Reader Review


“An exciting thrill ride. Female led, it adds a new element to the LitRPG genre. Will leave you begging for more!” —Early Reader Review


“Extremely detailed and fantastic world-building and character development… If you love feisty, strong female characters, you’re going to love Lost in Fantasia. All three novels deliver the same emotive entertainment we love to read while relaying the importance of friendship. I can’t recommend it enough.” —Early Reader Review

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CHELSEA CASLIE

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